![]() Unfortunately, the Jackal is in hiding and no clue is given as to his location. The videogame thereby moves players to the conviction that killing the Jackal will serve the honourable and praiseworthy purpose of bringing peace and putting an end to the sufferings of war. At the beginning, the videogame is clear in presenting the Jackal as the person ultimately responsible for the civil war, since he is the one selling weapons to both factions. Players take the role of a mercenary soldier on his mission of travelling there to kill a weapons dealer known as “the Jackal”. Here I am referring to its in-game narrative or storyline which, as I will argue, manages to take advantage of the heroic formula so characteristic of the first-person shooter videogame genre in a way that potentially prompts players to reflect on the ethical adequacy of their own decision to immerse themselves in a fictional scenario in which they take the role of a fictional character whose behaviour primarily, if not exclusively, consists in shooting.įar Cry 2 is set in a fictional African state immersed in a civil war. In addition to these innovative gaming mechanics, there is another aspect of Far Cry 2 which I think is far more interesting, making it an outstanding videogame deserved of separate analysis. Notably, Far Cry 2 has the merit of popularising open-world environments in the first-person shooter videogame genre. Screenshots of Far Cry 2 (Ubisoft Montreal, 2008) (PlayStation 3 version).įar Cry 2 has some original gaming mechanics which distinguished itself, in a positive way, form other first-person shooter videogames of the time. As of December 2022, the Far Cry series includes six main numbered entries with unconnected storylines ―the last one being Far Cry 6 (Ubisoft Toronto, 2021)― and several spin-offs, expansions and sequels ―the best known of which are Far Cry Instincts: Evolution (Ubisoft Montreal, 2006), Far Cry 3: Blood Dragon (Ubisoft Montreal, 2013), Far Cry Primal (Ubisoft Montreal, 2016), and Far Cry New Dawn (Ubisoft Montreal, 2019).įig. Far Cry 2 was well received by both the public and critics, succeeding in consolidating the Far Cry series as an outstanding and best-seller first-person shooter videogame franchise. ![]() It is the second entry of the Far Cry series, but neither its storyline nor its setting is related to the original Far Cry (Crytek, 2004). It follows the first-person shooter formula, so its gaming experience is primarily centred on shooting enemies and is set under the first-person perspective of the starring playable character (see Fig. The videogame Far Cry 2 (Ubisoft Montreal, 2008) was developed by Ubisoft Montreal and released worldwide on October 2008 for Windows-based computers and the home consoles PlayStation 3 and XBOX 360. Far Cry 2: Are You Sure about Being a Hero? ![]()
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